A downloadable game for Windows

REQUIREMENTS:
Like electro/house/techno/trap/hardcore/louder music

HOWTO:
Drag and drop a music file from "remix" folder (or your personnal music) into the game window. Then play with ARROWS (because I'm getting sick of f*cking qwerty!). For mp3 files see below.

ABOUT INCLUDED REMIX:
They are all available on souncloud for free. I asked permission to bundle them with the game.
- Pat B: https://soundcloud.com/deejaypatb/
- AIIVIIK: https://soundcloud.com/aitor-rodr-guez-gete/



RECOMMENDED TRACKS:
The game was calibrated using the original "Ping-Pong" track by Armin Van Buuren and the 2 remix by Pat B and AIIVIIK available inside the "remix" folder. During the tests I also experienced good results with following tracks:

- Ping-Pong by Armin Van Buuren

- Ping-Pong Hardwell remix

- Musician by Afrojack

- Push by Mydo

- Bigfoot by W&W

- Pharoaoh by Jewels & Scott Sparks

- Orchard of Mines by Globus

- Pt 2. Alternative Universe by Tigran Hamasyan

- Anax by XVII

- Achilles by XVII

- Surface by Aero Chord

- (Add here your track)

If you have any of these: try it!


LINKS:

- Entry page ludum dare: http://ludumdare.com/compo/minild-58/?action=previ...


Download

Download
rhythmic_pong.zip 10 MB

Install instructions

HOWTO:
Drag and drop a music file from "remix" folder (or your personnal music) into the game window. Then play with ARROWS (because I'm getting sick of f*cking qwerty!). For mp3 files see below.

MP3 SUPPORT:
It is important for me that my game is a standalone executable... So It only support open-source ogg/vorbis codec. But I know you guys (or girls) want to play your mp3 so I made a lib bass wrapper.
How to make it works ? very simple just copy/paste bass.dll (and bassflac.dll if you want flac files support) in the same directory as the .exe and restart the game. It will now able to play any bass supported files:
mp3, ogg, mp4, m4a, wav, flac, mod, xm, s3m and all the others I forget...

Comments

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Nice game! Sadly you don't move with the music, but cool anyway.

Want do you mean by "you don't move with the music" ? the paddle ? It's the ball that move but it's not working with all song. I'm curious about the algorithm you used in your game with unity it's really strong. sorry for my bad english.

Yes, I meant the paddle, but doesn't matter.

I didn't make this algorithm myself, I bought it on the store for $25 and it's great.